Cloud Gaming and the Future of Video Games

Some of us remember the simple and bad graphics of Pong and Pac-Man, yet those days are long gone. These days the games companies provide games with fantastic graphics, well developed plots as well as multiple playing options. newer consoles are able to register the movements and include these in how the games are played.

New games are increasingly moving away from linear styles of playing while technology and techniques are frequently changing. Cloud gaming is a recent development, and the following provides the advantages and disadvantages of switching to such a system.

PacMan Game
Pac Man Game

Even the multiplayer games many people players take part in rely on all players having a console as well as a downloaded or physical copy of the game. Multiplayer games are among the most popular on the Xbox and Playstation. Yet with cloud gaming you should only need a reliable internet connection as the cloud gaming provider will provide everything else from the cloud.

With cloud gaming the game provider streams the game into your PC / laptop, tablet or console and instantly sends back your button or control responses. In many ways it works like a film or TV show streaming service. Furthermore you no longer have to have own and use a physical copy of a game to play on it.

Games from the cloud can be played instantly, you do not need to have a physical copy or spend time for it to download. These are all notable advantages for players.

 With cloud gaming players do not have to worry about the specs of their PC not been high enough or that not been enough memory left on their consoles and tablets. By opting for cloud gaming you do not have to worry that the graphics will not be as good due to the age or the performance of the systems that you are playing on. It could lower the cost of gaming significantly as you will not have to by high spec gaming PCs, new consoles or expensive discs. The cost of hiring cloud gaming services and each game will be lower. You could have the latest games for a fraction of the current cost.

There are disadvantages to cloud gaming, perhaps the one concerning ownership in particular. Although you are paying to play the game you have not actually brought, you are merely paying for the right to use it from the cloud service provider. You can only play the game when the service is available. When there are technical difficulties you cannot play the game or it lags. If any of the firms providing the games went out of business you would have no games to play. At the moment not everyone nationwide has access to cloud gaming. There may not always be enough players available for you to take part in multiplayer games.

There is certainly a lot of potential for cloud gaming to become really popular in the United Kingdom. Yet that potential is hindered by slow average broadband speeds across the country. While speeds remain at an average of 8 mbit/s in urban areas and 3 mbit/s in the countryside people will find physical or downloaded games more reliable. When broadband gets faster we could expect the uptake of cloud gaming to improve.

The Avengers Movie’s Success

The Avengers is a movie released in 2012 and it was produced by the Marvel Studios and distributed by Walt Disney Pictures. The film features characters from the Marvel superheroes, with a script penned by Joss Whedon. It features a star studded cast too, with Robert Downey Jr, Samuel L Jackson, and Scarlett Johansson. Among the supporting actors were Chris Hemsworth, Chris Evans and Jeremy Renner.

The movie was distributed worldwide as Marvel’s Avengers except for Britain. Disney decided to make it Avengers Assemble so audiences would not confuse it with with an old TV series. The world premiere for this film was on April 11th 2012, and it was shown in California at the El Capitan Theatre.

The Avengers broke box office records during it’s first weekend and week of release. It made $207, 438, 708 in it’s first weekend at cinemas, which far exceeded the $169.2 that Harry Potter: The Deathly Hallows Part 2 made. This movie also smashed the record $238.8 million set in 2008 by Dark Knight by making $270,019 in ticket sales in the first week of release.

The film was well received by some of the best known critics. For example the aggregator review site Rotten Tomatoes gave an overall rating of 93%. It was given a score out of 10 of 8.1 by the 267 reviews taken by that site. The film got an A+ rating from the site CinemaScore, and got a score of 69% based on the 43 reviews provided to Metacritic.

There are differing reasons behind the success of The Avengers including clever marketing, the stars in the film and the way the script was written. It was also well planed, with credit going to Joss Whedon. The main characters had all been in recent films as the leading role, and everybody who likes Marvel and the other films was intrigued by how all of them together would work. That curiosity in turn was fed by the careful planing of the directors and the producers who released several teasers and trailers to raise the hype levels. Hiring an advertising slot during the Super Bowl was perhaps the most astute move.

The Avengers

Generally the characters in the film were not altered from how they are in the comics and the earlier movies. The main exception was the Hulk, it was decided to make him less green than in the 2003 film and less muscular than in the 2008 sequel. The actors did a fine job as well, this movie is a lot more emotional than many action films are. They all worked together as a team and were content with their individual moments in the spotlight.

Joss Whedon did a great job as the director and the writer. He did not get the characters to do anything they had not done in the comics or the other films. He brought all the superheroes together superbly well.

Also there needs to be a special mention to Mark Ruffalo who played Dr Bruce Banner / the Hulk so well. He brought more depth to the Dr Banner portrayal, which was noted by movie goers and critics alike.